3D Camera Controls
Cotangent supports multiple sets of interactive camera controls.
Standard / Simple
Maya Style
Hotkeys
[1]: Print Workspace
[2]: Repair Workspace
[a]: Accept/Apply current Tool
[c]: Center view on point under cursor
[d]: Duplicate Selected Objects
[e]: Run Mesh Editor Tool
[f]: Toggle between World and Object Frames, when transform gizmo active
[h]: run Fill Holes Tool
[i]: Run Autorepair Tool
[n]: Center (selected) objects on print bed
[u]: Set Units/Size
[v]: Hide Selected
[Shift + v]: Show All
[w]: Toggle Wireframe
[z]: Toggle Y-up/Z-up
[Up/Down Arrow]: next/previous layer (when GCode generated) ((Hold Shift to jump by 10))
[Escape]: cancel current tool or clear current selection
[Delete]: delete selected objects
[Ctrl+Z]: Undo
[Ctrl+Y]: Redo
[Ctrl+Q]: Quit Cotangent